Week 5 : 31 Mar 2011
I have joined Theme 04 : Fluid Architecture by Florian Heise. Its about the application of Blender to the design of flood and wave responsive and resistant structures.
After learning the Interface of Blender, I was given an exercise to make a simple person in Blender.
Image 1 : Series of images taken during the process of making a simple person.
Image 2 : Smooth the person using 'subsurf' tool
I tried to add some details to the person as well. I made the person hold up his arm by deleting the arms and extrude upward from the elbows.
Image 3 : Bending the arms
In order to make feet for the person, I subdivided the ends of the legs and pull the front edges of the feet forward.
Image 4 : Making feet for the person
Next, reshaped the head by elongating it along the Z axis.
Image 5 : Scaling the head
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