Monday, May 30, 2011

WEEK 12 : WORK ON THE INTERIOR SPACES


After getting the form done in Blender, I tried to export the blender file into dxf file. By doing so, I will be able to work out the interior space in Autocad. I decided to use Autocad to extrude the floor since the form of the building is curvy and it will be very hard for me to work it out in Blender.



















Image 1 : Trace the floor plan In Autocad

















Image 2

















Image 3

















Image 4 : extrude the floor

















Image 5 : perspective view of the ground floor area

















Image 6

















Image 7 : Interior done using the 'push pull' tool in Autocad


















Image 8 : bring the interior from Autocad into Blender and work out the ramp in Blender










Image 9 : edit the ramp













Image 10 : edit the long ramp


















Image 11 : edit the interior faces























Image 12: Interior images showing the seating area in the building




















Image 13 : Top view showing the ramp moving from ground floor to first floor


Wednesday, May 18, 2011

WEEK 11 : Working on the interior spaces

I look for Zaha Hadid's building to get some inspirations for the interior spaces. Then, I come out with an idea to make the the building an exhibition on the first floor and the ground floor as a resting area.

























Image 1 : the interior of 'The Opus' by Zaha Hadid



























Image 2 : the interior of 'The Opus' by Zaha Hadid


















Image 3 : Library & Learning Centre, University of Vienna perspective, Zaha Hadid Architects


Thursday, May 12, 2011

WEEK 10 : LASER CUT THE MODEL

Before working on the laser cut model, I cross section cut through the model and trace the outline of the model in Autocad.

















Diagram 1 : import the sectional cut through of the building into autocad

















Diagram 2: Trace the outline of the model using polyline



WEEK 10 : come out with list of SCHEDULE,finalise the form


In today's class, I come out with a schedule for the rest of the week.























Diagram 1 : Schedule from week 10 until week 14




















Diagram 2 : Perspective view of the model



















Diagram 3: Editing the facade of the structure (highlighted in red color)

Friday, May 6, 2011

WEEK 9 :Edit the Form using 'CLOTH CONCEPT'

The previous model that I did during the interim is too solid, hence I made up my mind to delete the solid plane I created in the facade. Instead I tried to use the cloth concept to develop a more fluid facade, so that the new facade and the building look as in they are a a whole piece of structure.





















Image 1 : The original model without adding in the solid facade

I am going to develop a new facade from this original structure. A piece of 'cloth' will be applied on top of this structure.





















Image 2 : cloth applied on top of the structure

The cloth looks solid without the application of the modifier, 'subsurf'.


Video 1 : animation of the cloth applied on top of the structure















Image 3 : the surface of the cloth is smooth now with the application of 'subsurf' modifier










Image 4 : front view of the facade with cloth enveloping the structure

I go through more animation, trying to look for a suitable facade by adjusting both the position the structure and the 'cloth'.




















Image 5 : the cloth is placed at the site of the structure so that it flows horizontally through the model.

I realised it looks better when the cloth goes horizontally through the building. This is mainly because my model is lied horizontally. Hence, it is good to have the whole structure goes in the same direction.


Video 2 : animation done with cloth placed at the side of the model

















Image 6 : 'cloth' extract out from the model, red color indicated the facade of the building.

This is the view captured when the cloth is being animated at frame 53. I kind of decided to have this view as the facade for the building. However, I tried to put the cloth in edit mode so that I can made some adjustment to the cloth but to no avail.

Thursday, May 5, 2011

WEEK 9 : PROJECT 2 : CONTEXTUAL AND SPATIAL PARAMETERS















Image 1 : top view of the rapid prototype model











Image 2 : front view of the rapid prototype model













Image 3: Back elevation of the rapid prototype model

























Image 4 : Final presentation board for project 2

Wednesday, May 4, 2011

WEEK 9 : PROJECT 2 : CONTEXTUAL AND SPATIAL PARAMETERS

























IMAGE 1 : AXONOMETRIC PROJECTION OF THE BUILDING

























IMAGE 2 : HORIZONTAL CROSS SECTION OF THE BUILDING

























IMAGE 3 : VERTICAL SECTIONAL CUT THROUGH THE BUILDING













IMAGE 4 : BACK VIEW OF THE BUILDING


















IMAGE 5 : PERSPECTIVE VIEW OF THE BUILDING





















IMAGE 6 : TOP VIEW OF THE BUILDING



















IMAGE 7 : ENTRANCE LEADING TO THE BUILDING




















IMAGE 8 : FRONT VIEW OF THE BUILDING


SOME OF THE TOOLS EXPLORED DURING THE PROCESS




















IMAGE 9 : WATER SIMULATION TEST


















IMAGE 10 : TRAIN SITTING ON THE PATH



















IMAGE 11 : PERSPECTIVE VIEW OF THE TRAIN SITTING ON THE PATH

USE BOOLEAN TOOLS TO CREATE SLITS ON THE ROOF




















IMAGE 12: CREATE THIN BOXES ON TOP OF ROOF, READY TO BE BOOLEAN INTO SLITS




















IMAGE 13: ONE OF THE SLITS CREATE ON TOP OF THE ROOF




















IMAGE 14 : PERSPECTIVE VIEW OF THE BUILDING




















IMAGE 15 : PERSPECTIVE VIEW OF THE INTERIOR

WEEK 9 : Project 2 : CONTEXTUAL AND SPATIAL PARAMETERS

After the animation, 'particles' area being converted in a series of 'hair' ready to be made into massing model.













Image 1 : a number of 'hair' generated from the folie
















Image 2 : 'hair' ready to connect together to form faces















Image 3: massing model in edit mode

















Image 4 : massing model in edit mode



















Image 5 : massing model with a few surfaces selected













Image 6: First massing model

The wall curved inwards, and there is no wall formed underneath the first floor.
















Image 7 : A wall is added underneath first floor

Edit the first model by adding in wall and at the same time remained the wall curved inwards.











Image 8 : third model

Delete the wall curved inwards and create a horizontal floor for first floor instead of the original one which is slanting. Also remained the exterior wall panel created in massing model 2, turned it into a glass wall, enabling the passerby to see what is happening inside the building.



















Image 9 : main entrance of the building

















Image 10

























Image 11



















Image 12 : cross section of the building done in belnder



















Image 13 : first floor plan edited


















Image 14 : ground floor plan edited

























Image 15 : ground floor and first floor plan